by Patricia Stewart | Jan 30, 2009 | Story
Author : Patricia Stewart, Staff Writer
The Deep Space Explorer held its position one kilometer from the anomaly. “What do you make of it, Cortez,” asked the commander?
“If it didn’t sound so stupid, Commander, I’d say it was a massless black hole. It’s spherical, about ten times the diameter of our ship, and is pitch black. But it has no mass that I can detect. I don’t understand how it is able to block the light of the stars that are behind it. There doesn’t appear to be anything there. We should be able to fly right through it.”
“Do you think that’s safe” inquired the commander?
“Honestly, sir, I don’t know. According to our sensors, there isn’t enough energy in that volume of space to melt an ice cube. I don’t see how it could possibly be dangerous. Although my gut says it’s a dumb idea, my brain wants us to enter it. After all, we came out here to explore the unknown.”
“Do we have any more unmanned probes?”
“Sorry, Commander. We launched the last one into the Helix nebula.”
“Then I guess we go in. But let’s minimize our risks. We’ll coast through the anomaly using only our inertia. We’ll set sensors on passive mode, and record everything. After we emerge on the other side, we’ll analyze the data and determine our next move.”
The black circle in the foreground of the main viewscreen began to grow as the ship completed a five second burn of its aft impulse thrusters. The background of stars disappeared one by one as the anomaly expanded to fill the screen. The helmsman announced, “Entering the anomaly in three, two, one…” The image on the black viewscreen suddenly burst into hundreds of fiery purple streaks shooting from the center of the screen toward the periphery, like a continuous fireworks explosion. Several seconds later, the lightshow abruptly ended. It was replaced by a field of stationary stars. The black anomaly was gone.
“Are we through?” asked the commander.
“Negative,” replied the science officer. “That isn’t the original star field. Whoa, sensor data are really bizarre. All of the fundamental universal constants have changed. The speed of light, Planck’s constant, and Boltzmann’s constant are trillions of magnitudes smaller than they should be. Even the four fundamental forces are different. Their ratios are the same, but their absolute magnitudes are way too low.” After a few awkward minutes of silence, he added. “Commander, perhaps the anomaly that we just entered is an independent universe, with different properties than our own. It has billions of galaxies crammed into a few kilometers.”
“That’s crazy,” remarked a navigator. “If that were true, our ship would be millions of light-years long in this universe.”
“Not necessarily. When we crossed the boundary, our matter must have been converted, so that now it is consistent with the fundamental laws of this universe. We’re probably super small now too.”
“Can we get home?” asked the commander.
“We should convert back to normal size when we pass through the boundary going out. Let me see if I can locate it.” After thirty minutes of intense analysis, the science officer reported, “I was afraid of this. It looks like our conversion didn’t occur until the aft end of the ship passed through the boundary. The bow of the ship was over a billion light-years into this universe before we fully converted. Each of those purple streaks must have been a blue shifting galaxy as we flew by. At maximum warp, it will take us over 10,000 years to reach the boundary.”
by Sam Clough | Dec 14, 2008 | Story
Author : Sam Clough, Staff Writer
As the supports of Hall’s final prototype sank a half-centimetre into the soft earth, he breathed a sigh of relief.
After a moment’s perfect peace, one of the guide crystals under his seat exploded. Fragments scattered all over the clearing, and a splintered length about the size of Hall’s forearm punched straight through his thigh.
He screamed, and fainted. After an indeterminate time, he regained consciousness to find four people in heated discussion by his now-ruined contraption. The length of crystal was still embedded in his leg, pinning him to the seat: if he moved even a fraction, pain lanced through his body and the wound began to bleed. Hall groaned and gritted his teeth. They were ignoring him, bickering amongst themselves.
“My instruments detected his arrival – he’s mine by right.” The shorter of the men was wearing a white lab coat, with goggles pushed up on his head, and thick gloves.
“Don’t be tiresome, Sil,” one of the women replied. Her skin and eyes were midnight black, her hair and lips a shining silver. “You had the last two spacers, and he looks, what, twenty-third century? All that crystal. Definitely twenty-third. He’s just perfect for my latest expedition!”
“Delectable dark one, I believe you have your history all skewed. His crystals are incidental. Look at his clothing! He’s definitely from the hundred and twentieth.” The taller of the men was dressed in long robes of green and gold, and wore bright jewels in his hair.
“Shatter, Ratri, Sil: I propose we find an equitable way to settle this.” This was said by final member of the group, an almost transparent female. She touched each of her compatriots delicately on the shoulder, and turned towards Hall, who still winced in pain.
“You must choose, traveller,” she gazed at Hall, and he could see her breath move beneath her glassy skin, “You must pick to whom you would rather belong. This is the end of time, and you are trapped here: injured, with your magnificent time machine in pieces around you. Even if it still functioned, you would be unable to remain in the past.”
She approached, and touched the spear of crystal that pinned him to his seat. It vanished, and the wound in his leg closed up.
“My name is Tanelorn: enter my collection and you shall have companionship of the like you could not imagine – all the pleasures of life your origins denied you. Death and suffering are strangers to my domain.”
“I am Sil, the experimenter. To travel through time, you must be a man of science. I am the last true scientist – join me in my laboratories as an equal, not a pet. You will see the universe. You will see atoms dance for you: you will be able to pursue your research to whatever ends you choose!”
“I’m Lord Shatter, a humble student of history. So much has been lost throughout the ages: my life’s work is to assemble a complete history of our beloved planet. There is so much you could help me with – you must come and add the sum of your knowledge to my libraries, and be part of something greater than any one of us alone.”
“And I am Ratri, the traveller. My domain is the outer reaches: come with me to unbind yourself from the fetters of this world. With me, you’ll see the universe. Not Sil’s universe of physics and time, but the cosmos. We’ll visit world after world, see the wonders of the universe up close and personal. So what do you say?”
by Sam Clough | Nov 4, 2008 | Story
Author : Sam Clough, Staff Writer
The Shian are a spacefaring race. They are both reasonably telepathic and fairly omniscient: they are also our allies. We – that is, the human race, nothing to do with me personally – built a machine that taps the same frequencies as a Shian biological relay, the natural structure which grants them their telepathy. Apparently, this surprised them. Shian ships blinked into existence all around the earth. They batted away the missiles and the more exotic close-orbit defences that we’d set up, secure in the knowledge that we honestly didn’t know any better. They learnt the language, set up an embassy, and started paying attention to us, in much the same way a teacher pays especial attention to a particularly precocious child.
The Shian were obviously better than us. It wasn’t long before they set us up on the interstellar scene, putting us in touch with their other contacts.
This helped our growing racial inferiority complex no end.
Out of all the contacted species, humanity is physically the least imposing, the shortest lived, and has the dullest senses. We’re not especially bright. In our own sphere, we are a match for most of the minds out there. But as soon as the higher-order physics that the Shian dabble in are brought to the table, our best scientists are suddenly like mewling kittens: confused, worried and scared.
The only thing we seem to have going for us is a certain adaptability and a capacity for survival. Naturally, we wouldn’t need those traits if we could put a one of those automated nomad manufactories in orbit. Or if we had a functional Shian dark drive to reverse-engineer. Or even a working nanoforge. That’s the butt of a lot of jokes in the commercial sectors, I tell you – every damn species seems to get a kick out of our inability to create and stabilise nanomachines.
If you ever see a Nomad on a refuge base, watch them closely. They walk with a kind of jerking shudder. Now, you need to see them in a nonhuman environment to know that the jerk-shudder isn’t just the way they walk. I eventually figured it out. It’s the way they laugh. Our all-environments, everything-proof, top-of-the-line-in-every-field bases are a running joke.
And of course, every species is guaranteed a permanent patent on every one of their native technologies. Not that humanity has much that needs protecting. All the patents mean is that we can only afford to lease extraterrestrial techs, rather than licence them outright.
Anyway. I was making a regular cargo run between Asylum and Third Eye, both of which are human-administered refuge bases in the thin strip of space between the Ekkt and Shian polities. Now, I’m used to working with Shian lossless drives: they work, every time. The junker that I had been assigned was a retrofit. An old Shian Swifthull with a native terran jumpdrive.
Shian propulsion tech is of somewhat superior quality to ours. Shian drives tend to jump the whole ship, rather than just the drive section.
Drifting on my own, with the atmosphere slowly leaking from my capsule, I finally began to get the joke.
by Patricia Stewart | Oct 29, 2008 | Story
Author : Patricia Stewart, Staff Writer
“What’s the status of the quarantine field, Mr. Conrad?” asked Captain Germex.
“As terminal as an event horizon, Captain,” replied the ship’s Science Officer.
Mazzaroth was the fifth planet of the bright star Alpha Boötis, a Class K1.5, orange-red gas giant. Although the luminary was only one and a half times more massive than Earth’s sun, its diameter was 26 times larger, about a quarter the size of Mercury’s orbit. Alpha Boötis was one of the rare Population II “old disc” stars. “Old disc” stars formed in the thick discs of dust clouds that orbit the galactic core a thousand light years above and/or below the galactic plane. These stars have highly inclined orbits around the galactic core, and periodically wander into our portion of the galactic plane, as Alpha Boötis was doing now. In addition, star systems formed in these “old disc” dust clouds have a different chemistry than Earth’s Population I star. They have significantly lower amounts of heavy elements, such as iron, nickel, copper, and gold. Consequently, their planets were smaller, and less dense, and their solar spectrums contained elevated levels of Z-beta radiation. Astrobiologists speculate that it was the Z-beta radiation that promoted the development of the abnormal indigenous life that was currently driving the colonists of Mazzaroth mad.
A month earlier, it was discovered that the settlements on Mazzaroth became infected with neural parasites. These parasites were single celled microorganisms that infiltrate the host’s brain, causing schizophrenia, delusional parasitosis, paranoia, and dysthymia, to name a few. The disease was extremely contagious and incurable. Once a settlement was infected, there was no option except complete extermination. The only concern beyond that was containment. Specifically, did the parasites have an opportunity to leave the planet? Review of Mazzaroth’s shipping logs revealed that only two starships picked up cargo or passengers from Mazzaroth in the last two months. Both ships were expeditiously intercepted, and quarantined, before they reached their destinations. After a few weeks, the passengers on the second ship to leave Mazzaroth developed dysthymia. The first ship appeared clean. This convinced doctors that the epidemic could be contained. As a precaution, the propulsion systems of both ships were destroyed and they were towed to a nearby star. Both ships were placed in decaying orbits that eventually caused them to plummet into the star’s fiery corona. Destruction of the “uncontaminated” first ship was considered a necessary safety precaution. “For the betterment of all mankind,” reported The Department of Galactic Health and Safety.
Captain Germex stared at Mazzaroth through the forward viewport. Once, this planet had supported over 250,000 inhabitants. Now, less than 80,000 were still alive, and they were no longer considered human. “Prepare to execute Operation Sterilize, Mr. Atwood,” ordered the captain. The Tactical Officer entered the appropriate codes into the computer, then looked up at the captain and nodded, to indicate that he was ready. With both regret and determination, the captain said “Fire all torpedoes.”
The modulation fields of the twelve engineered projectiles passed smoothly through the quarantine grid at roughly 60 degrees of separation. At an altitude of 10,000 feet, they all detonated. The concussion wave spread outward at more than 2,000 miles an hour. Mazzaroth’s atmosphere ignited into a global fireball that consumed the entire planet. For a few hours, the planet was nearly as bright as Earth’s sun.
by submission | Aug 10, 2008 | Story
Author : Phillip English
It began with the PC release of Armageddon.
No, it’s not what you’re thinking, the kids didn’t rise up and swallow us with anarchist notions imbued through Satanic images found in a video game. The violence presented in that game was simply a marketing decision to best accomplish the dual objectives of getting kids interested and setting the bar high enough for the inevitable clones to work under. These initial foundations placed the emphasis on pitting the player versus the standard computer opponent, the omniscient overlord mixed of equal parts masochist and voyeur. We didn’t yet have the technology to start collecting the data, but like I said, we needed to get kids interested. Blood, gore, and demons with rocket-launchers was the best way to ensure they would bug their parents to buy computers, and with them the games that they would spend hour upon hour playing, bashing away at the keyboard like the most obedient of Shakespeare’s monkeys. We wanted it to become the norm to be able to look into any family household on a weeknight and see a pimply face glued to the screen, blasting away at aliens, demons, zombies, or humans. It was a gamble, conservatives are never quite as predictable as people say, and we weren’t sure if they would allow such a thing into their households without a fight.
But it worked. Whether it was because we’d provided the parents with another convenient method of distracting the kids, or because the kids were too damn good at getting what they wanted, it didn’t matter. Riding on the backs of casual games filled with rainbows and fluffy animals, the shooters infiltrated the market and began amassing admirers. We poked and prodded the market–an advertisement here, an embarrassed admission of addiction by a celebrity there–and their popularity grew exponentially. Our investments in networking eventually produced the infrastructure necessary to set the ball rolling on our grand experiment. Businesses, homes, and countries were gradually wired, and with that came the thirst for human competitors that didn’t get stuck on the corners of virtual buildings, or shot circles into the clouds. From that point, ladies and gentlemen, it was on for young and old. Even before the internet became convenient and commonplace, players went to great lengths to blow the crap out of each other; kids dragged their PCs for miles to each other’s houses for a few hours of violent heaven. When the ‘net did arrive, there was always someone willing to have a shot at ripping you a new asshole in the back of your head, next door or next continent.
And the data started trickling in.
It was shoddy data–approximations everywhere and no way that we could possibly start to make the kind of predictions we needed to–but it was data nonetheless. And all we needed to do was record it, take into account inaccuracies, and wait for the tech to evolve as we knew it would, and did. Three-dee space was followed by realistic body physics, was followed by interactive environments, was followed by dynamic scenarios, was followed by virtual reality, was followed by well-immersion and psychokinetics. Every hour of every day there was someone playing, feeding us their decisions, offering us their probabilities. Where would they turn? Would they run if a shot was fired near them? How low on health did they have to be before they decided to go kamikaze? Would they help their friends if they were under fire? Would commander players retreat when faced with overwhelming odds? Through it all we collected. We built a data set filled with astronomical hours of playtime, devised more all-encompassing models by the minute, made sure every variable was refined to perfection. Then, we extrapolated forward.
Our finger is paused over the button that will begin the war to end all wars.
Game on.